![]() It’s the borderless grey ribbon that snakes through the spreadsheet. On your second read-through, it is best to follow the Cause/Effect Chain.This is important to keep in mind as you puzzle through some of the paradoxes (apparent contradictions) that may reveal themselves within the spreadsheet. When the timeline is changed, it is changed instantaneously.Rather, they are the same timeline and each successive iteration is a slice showing how the timeline appears in the moment as a result of time travel events made in the previous iteration of the timeline. As you look through the spreadsheet you will see multiple iterations of the timeline.For complete information on what happens during this period, please refer to the extended timeline supplement. Notes and footnotes have also been removed. The timeline event summaries are shortened in this document since the extended timeline supplement already has all that information.Both this section and the two following essays can help answer some questions you may have. If you have a question, refer to this document. You will probably have an easier time doing it this way than by trying to exhaustively understand all the rules and nuances below before looking at the spreadsheet. Just jump in and refer to this section if you are confused by something rather than trying to make sense of all these rules at the beginning.There will undoubtedly be other ways to interpret the game’s flow of time and its time travel, and I welcome them into dialog with my views. Given the game Skyward Sword and the larger Zelda canon, how might we reasonably construct the rules of time travel based on what we see when playing Skyward Sword so that we end up with what we see in the game itself? This timeline is one answer that I hope provokes some serious thought and discussion. Granted, I’m not the creator of anything officially Zelda related, so my answers aren’t in any way official. That is, instead of making something up on the spot, he would attempt to use his own text to deduce a reasonable answer to questions he may not have even considered before someone asked them. Tolkien would answer questions from fans of The Lord of the Rings. My aim was to approach the construction of this timeline in the same way J. They will help you understand my thought process as I sought to untangle this unexpectedly complex topic. This theoretical temporal-sequential timeline is not canon but rather my own attempt to discover how the sequence of events in Skyward Sword is established in the way we experience those events in the game.īelow are instructions on how to read this timeline, as well as two short essays on the kinds of things I had to consider when constructing the first and second halves of the timeline, respectively. You can find the actual timeline chart as a Google Sheet or as a PNG image in the links above. It supposes a single timeline that is altered by each time travel event, wherein the agents who cause those events are not erased or changed but maintain their memories and physical selves even after the iteration of their timeline that they originated from has been overwritten. ![]() A temporal-sequential timeline charts the chain of cause/effect and shows how each change to the timeline results in additional changes as well as how each of those changes further alters events. This page is the home of The Legend of Zelda: Skyward Sword temporal-sequential timeline. I’ve visually laid out those ripples in a spreadsheet graphic, something no one has done before. ![]() Link travels multiple times to the past, creating multiple ripples. Every action done in the past ripples forward through time.
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